Article Prospect Experience Design Creative Questionnaire: Andy Mangold by Justin Kerr on February 13, 2009 Andy is a twenty-year-old designer/craftsman/doer of things from West Chester Pennsylvania currently attending the Maryland Institute College of Art in Baltimore. He is passionate about riding bikes, climbing trees, wood, good music, and all things design. If he was able to make a living building things out of Legos and making rubber band guns, he would. Read Now About
Article Prospect Experience Design You Must Give Up Control by Christopher Butler on February 4, 2009 A recent call with a client brought to mind something that I think is critical for any agency trying to adapt to technological change: You Must Give Up Control. Agencies are notorious for wanting to control every possible thing: their space (down to the most granular detail), their work, their clients, and of course, their own image. That approach used to work, but I really think it is no longer feasible... Read Now About
Article Prospect Experience Design Creative Questionnaire: Liz Dubois by Justin Kerr on January 20, 2009 Liz Goulet Dubois graduated in 1989 from the Rhode Island School of Design with a degree in illustration. She was instrumental in developing the Club Earth line of nature-themed toys, and still contributes to that line which is now under new ownership. She also helped develop the popular FRED line of housewares, and currently contributes to the line as Senior Designer… Read Now About
Article Prospect Experience Design In Real Life by Christopher Butler on January 19, 2009 That's me, about five minutes ago, in real life. I was inspired to take this picture (and not care if it looks great) after reading an insightful post from Russell Davies about how screens are getting boring. He elaborates: "It's really hard to impress anyone with stuff on a screen any more. However clever you've been. However much thought you've put in. However good the tech is. No-one's impressed. They've all seen better stuff in ads and movies anyway - when will onscreen stuff be as good as that? Whereas doing stuff in the real world still seems to delight and impress people. Really simple stuff with objects looks like magic. Really hard stuff with screens still just looks like..." Read Now About
Article Prospect Experience Design Resource of the Month: Masterfile’s Endless Media by Justin Kerr on January 14, 2009 I've been playing with Masterfile's new proprietary search tool named Endless Media and it is a significant improvement over its competitors' offerings. Masterfile has rethought image searching from the ground up rather than simply adding new features to an existing engine. Read Now About